diff --git a/public_html/README.md b/public_html/README.md index 945d273..671d9b1 100644 --- a/public_html/README.md +++ b/public_html/README.md @@ -2,7 +2,7 @@ A two-player match clock with **simple delay you can actually see**. Reserve time plus a fixed number of free seconds each turn that never carry over — the -Backgammon Galaxy control. Defaults to 3:00 + 15s. +Backgammon Galaxy control. Defaults to 3:00 + 12s. Plain HTML, CSS and JavaScript. No frameworks, no fonts, no images, no network. @@ -123,7 +123,7 @@ numbers and it comes back on. | --- | --- | --- | | Match | 1 – 29 points, odd | 1 | | Time | 0:15 – 99:00 per point | 3:00 | -| Delay | 0 – 60 s | 15 s | +| Delay | 0 – 60 s | 12 s | | Colour | Sage, Brass, Slate, Teal, Plum | Sage | | Sound | on / off | on | diff --git a/public_html/index.html b/public_html/index.html index 16fd309..4b5984a 100644 --- a/public_html/index.html +++ b/public_html/index.html @@ -556,7 +556,7 @@ var cfg = { base: store.num("bg.base", 180000), // reserve per point - delay: store.num("bg.delay", 15000), + delay: store.num("bg.delay", 12000), points: store.num("bg.points", 1), // match length, odd, 1..29 theme: store.get("bg.theme", "sage"), sound: store.get("bg.sound", "1") === "1" diff --git a/public_html/sw.js b/public_html/sw.js index 39dfb23..4495f4e 100644 --- a/public_html/sw.js +++ b/public_html/sw.js @@ -1,5 +1,5 @@ /* Cache-first: once installed the clock never touches the network again. */ -const CACHE = "bgclock-v9"; +const CACHE = "bgclock-v10"; const FILES = [ "./", "./index.html",