diff --git a/public_html/README.md b/public_html/README.md
index 945d273..671d9b1 100644
--- a/public_html/README.md
+++ b/public_html/README.md
@@ -2,7 +2,7 @@
A two-player match clock with **simple delay you can actually see**. Reserve time
plus a fixed number of free seconds each turn that never carry over — the
-Backgammon Galaxy control. Defaults to 3:00 + 15s.
+Backgammon Galaxy control. Defaults to 3:00 + 12s.
Plain HTML, CSS and JavaScript. No frameworks, no fonts, no images, no network.
@@ -123,7 +123,7 @@ numbers and it comes back on.
| --- | --- | --- |
| Match | 1 – 29 points, odd | 1 |
| Time | 0:15 – 99:00 per point | 3:00 |
-| Delay | 0 – 60 s | 15 s |
+| Delay | 0 – 60 s | 12 s |
| Colour | Sage, Brass, Slate, Teal, Plum | Sage |
| Sound | on / off | on |
diff --git a/public_html/index.html b/public_html/index.html
index 16fd309..4b5984a 100644
--- a/public_html/index.html
+++ b/public_html/index.html
@@ -556,7 +556,7 @@
var cfg = {
base: store.num("bg.base", 180000), // reserve per point
- delay: store.num("bg.delay", 15000),
+ delay: store.num("bg.delay", 12000),
points: store.num("bg.points", 1), // match length, odd, 1..29
theme: store.get("bg.theme", "sage"),
sound: store.get("bg.sound", "1") === "1"
diff --git a/public_html/sw.js b/public_html/sw.js
index 39dfb23..4495f4e 100644
--- a/public_html/sw.js
+++ b/public_html/sw.js
@@ -1,5 +1,5 @@
/* Cache-first: once installed the clock never touches the network again. */
-const CACHE = "bgclock-v9";
+const CACHE = "bgclock-v10";
const FILES = [
"./",
"./index.html",