Release 1.6
versionCode 7. public_html/ changed, so the service worker cache goes to bgclock-v22. Confirmed on device, from a debug APK over the top of 1.5: the settings kept from 1.5 came back on the You row with the switch off; the gear stayed reachable with the two bases set apart, which is the failure that would have had no way out; each side ran on its own delay, including a player set to zero starting on their reserve immediately; and a turn left running well past the delay, force-quit and reopened, came back paused with the split still in force. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -12,8 +12,8 @@ android {
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applicationId = "nl.hansdezwart.bgclock"
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applicationId = "nl.hansdezwart.bgclock"
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minSdk = 26
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minSdk = 26
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targetSdk = 36
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targetSdk = 36
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versionCode = 6
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versionCode = 7
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versionName = "1.5"
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versionName = "1.6"
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}
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}
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compileOptions {
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compileOptions {
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@@ -0,0 +1 @@
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Rationalised the settings page and added the option to set a different time and delay per player.
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+1
-1
@@ -1,5 +1,5 @@
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/* Cache-first: once installed the clock never touches the network again. */
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/* Cache-first: once installed the clock never touches the network again. */
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const CACHE = "bgclock-v21";
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const CACHE = "bgclock-v22";
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const FILES = [
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const FILES = [
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"./",
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"./",
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"./index.html",
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"./index.html",
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