Say "Out of time", and stop the sheets shadowing the clock

Two things Hans spotted playing on the phone.

A blackish gradient sat across the bottom of the screen. Both sheets are
fixed to bottom:0 and pushed off with translateY(101%), but their
box-shadow is thrown 18px *upward* with a 50px blur — so a closed sheet,
sitting 1% below the viewport, blurred darkness back onto the clock and
left it there, twice over, once per sheet. The shadow now only exists on
.sheet.on. Down one column the bottom used to fade 154 to 111 over the
last 70px; it is flat 154 to the edge. An open sheet still casts exactly
what it did.

A flagged clock now reads "Out of time" over two lines in white instead
of showing 0:00, on the red the panel already turned. Sizing it off the
viewport would not work: the score lines above eat into what is left, so
a 5-point match has less room than a 1-point one on the same phone. The
stack is a size container and the words take the smaller of 23vw and
42cqh — two lines at line-height 1.04 need 2.08x the font size, so 42% of
the container leaves a tenth spare. Measured in real viewports it lands
between 52px on a 320x568 at five points and 95px on a 412x915, fitting
every combination; with two lines it is the width that binds first, "Out
of" being the long line. The other half keeps showing its own time.

Checked that normal play still shows clocks and hides the words on both
panels, and that Reset puts the flagged panel back to its clock.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-11 20:05:24 +02:00
co-authored by Claude Opus 5
parent efef1480ba
commit 998009629b
3 changed files with 38 additions and 2 deletions
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@@ -57,6 +57,9 @@ everything works except installation and the service worker.
if you hadn't touched it at all.
- The bar under the big time is the delay draining. When it empties you get a
soft tick and your reserve starts moving. That's the moment worth hearing.
- **Run out and your half turns red and reads "Out of time"**, in letters sized
to whatever room that half has left, so it's readable from across the board.
The other half keeps showing its own remaining time.
- **Reset** starts a whole new match: clocks back to full *and* the score back to
00. It takes two taps: the first arms the button — it lights up and a ring
unwinds around it — and a second tap within those two seconds does it. One