9834296722e9576e9ed065894fcf39b39185b8d1
A single game has no match to keep score of, so showing "Score: 0 - 0, out of 1" and a sheet to edit it was just clutter. Both are hidden while the match is one point and come back at three or more. `hidden` alone doesn't do it for the button: .btn sets display:grid, and an author rule beats the UA's [hidden] rule whatever the specificity — the same trap behind the original both-icons-showing bug — so .btn[hidden] has to say it explicitly. The markup carries hidden by default too, so the common one-point case can't flash the score before the script runs. The bar returns to its original spacing when the icon goes: the two .75 gaps either side of it merge back into the 1.5 it had before. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Description
A backgammon clock: both a Progressise Web App (PWA) and an Android App.
https://bgclock.hansdezwart.nl
1.2 MiB
Languages
HTML
81%
Python
9.2%
Java
8.5%
JavaScript
1.3%